Phil Eklund
26 games tagged as designer.
| # | Title | Year | Players | Time | Weight | Rating |
|---|---|---|---|---|---|---|
| Pax Renaissance: 2nd Edition | 2021 | 1–4 | 120m | 4.6 | 8.38 |
| High Frontier 4 All | 2020 | 1–5 | 240m | 4.8 | 8.35 |
| Pax Porfiriana | 2012 | 1–6 | 120m | 3.6 | 7.63 |
| Pax Renaissance | 2016 | 2–4 | 120m | 4.5 | 7.96 |
| Bios: Origins (Second Edition) | 2019 | 1–4 | 240m | 4.2 | 7.74 |
| Neanderthal | 2015 | 1–3 | 120m | 3.8 | 7.24 |
| Bios: Megafauna (Second Edition) | 2017 | 1–4 | 180m | 4.5 | 7.57 |
| High Frontier | 2010 | 2–5 | 180m | 4.4 | 7.35 |
| Bios: Genesis | 2016 | 1–4 | 120m | 4.4 | 7.07 |
| Pax Pamir | 2015 | 2–5 | 120m | 3.7 | 7.31 |
| High Frontier (Third Edition) | 2017 | 1–5 | 240m | 4.7 | 8.12 |
| Greenland | 2014 | 1–3 | 120m | 3.3 | 6.92 |
| Pax Emancipation | 2018 | 1–3 | 120m | 4.7 | 7.46 |
| Bios: Megafauna | 2011 | 1–4 | 120m | 3.7 | 6.83 |
| Pax Hispanica | 2025 | 1–5 | 150m | 4.3 | 7.32 |
| Bios: Mesofauna | 2022 | 1–4 | 120m | 3.6 | 7.48 |
| Origins: How We Became Human | 2007 | 2–5 | 180m | 3.8 | 6.75 |
| American Megafauna | 1997 | 1–4 | 360m | 3.8 | 6.85 |
| Interstellar | 2023 | 1–6 | 240m | 4.4 | 7.23 |
| Erosion | 2009 | 2–5 | 30m | 2.0 | 6.24 |
| Lords of the Sierra Madre (Second Edition) | 1995 | 2–8 | 240m | 3.6 | 6.38 |
| Luftschiff | 1996 | 1–2 | 60m | 3.4 | 7.24 |
| Lords of the Spanish Main | 2006 | 2–8 | 120m | 3.2 | 6.76 |
| Insecta | 1992 | 1–7 | 300m | 2.7 | 6.28 |
| Lords of the Renaissance | 1996 | 2–12 | 300m | 3.3 | 6.19 |
| Greenland (Third Edition) | 2018 | 1–4 | 120m | 3.6 | 7.11 |
